The Consumption of the Flesh
A creature that was never in the room. Gore, melt, flesh — personal.
Mesh: StudioSandier.
My part: lookdev, texturing, shading, lighting, rendering and comp.

A creature that was never in the room. Gore, melt, flesh — personal.
Mesh: StudioSandier.
My part: lookdev, texturing, shading, lighting, rendering and comp.
